Category Archives: The Future

Voice Interaction Automation

Recording input of words from others and self, use statistical modeling to forecast reactions to new input. Over time, this system could act as an auto-responder for FAQs of all types, and be linked to other data sources to extend functionality. A corporate system could be used for ongoing automated training and assistance purposes. Personal systems could act as a front-line to reply to e-mail.

Competition Matrix

An interactive competition matrix for buyers and sellers of any good or service would improve efficiencies for both. Traditional search engines are weak for goods and services. With a competition matrix, sellers could list their goods or services with unlimited flexible descriptive fields. Standard field sets would form for popular goods and services. Buyers could indicate their prefernces for characteristics of goods or services and see a competitive table of available goods or services matching their criteria. Links to – or direct – commerce would enable simplified access to the selected good or service. With user driven fielding, the system would naturally and organically follow supply and demand into any number of increasingly specific goods and services. System maintenance would be minimal, if any.

Entertainment is Evolving

Movies, music, images, and all sorts of digitally transferable media will migrate from broadcast to 2-way networks. Complex, and dynamically updating, personalization engines will determine content selection by default. The media will reach us over wired and wireless networks using highly compressed secure digital signals – rather than local storage. Centralized systems will have dominant personalization systems and data, and so will be the primary tool for selecting media and interface content. Media serving will be decentralized, however, as the media serving and the web serving are separated. Distribution will occur through all sorts of networked devices, including the personal computer… which will come to be characterized as a small wireless device used for all aspects of an individual’s computing needs. Mass media will evolve with the interface devices that are supported by personal computers. In other words, as our interface technology improves, mass media will be developed to take advantage of it. An example of this co-evolution will be the stereo monitor (one image for each eye) – allowing 3d graphics, and marking a key step for 3d media entertainment.