Tag Archives: evolution

Algorithm for self-improving "telepathic" input system

Concurrently record the output of a brain scan A and standard input devices of keyboard and mouse B. Then neural network N evaluates A, forecasting B. After training with good data populating A and B, the intricacy of the commands and the statistical accuracy will enable a brain-only interface with a breadth of controllability and interactivity speed that will far exceed our current tools.

Initial systems will most likely track eye movement and visceral biofeedback that can be measured using electrodes and buttons.

6/15/2001 – I have received feedback that the brain thinks in words and concepts, rather than the translation to spelled and typed words, and would therefor render this invention useless. However, the input system described above would actually benefit from this characteristic. Inputs should include a rolling period of time and to allow for words or concepts to be interpreted in N over a series of typed inputs.

Learning Biofeedback Input System

By recording and analysing biofeedback and keyboard inputs, an analysis of the concurrent data could identify correlations to yield a biofeedback powered input system. The system would “learn” to replace the keyboard over time with better and better accuracy, faster input speed, and extended breadth of input types. Biofeedback devices could initially include medical biofeedback devices

Entertainment is Evolving

Movies, music, images, and all sorts of digitally transferable media will migrate from broadcast to 2-way networks. Complex, and dynamically updating, personalization engines will determine content selection by default. The media will reach us over wired and wireless networks using highly compressed secure digital signals – rather than local storage. Centralized systems will have dominant personalization systems and data, and so will be the primary tool for selecting media and interface content. Media serving will be decentralized, however, as the media serving and the web serving are separated. Distribution will occur through all sorts of networked devices, including the personal computer… which will come to be characterized as a small wireless device used for all aspects of an individual’s computing needs. Mass media will evolve with the interface devices that are supported by personal computers. In other words, as our interface technology improves, mass media will be developed to take advantage of it. An example of this co-evolution will be the stereo monitor (one image for each eye) – allowing 3d graphics, and marking a key step for 3d media entertainment.