Category Archives: The Future

Method of server-side biofeedback system for mechanically evolving human-computer interfaces

Many different forms of biofeedback devices, each with it’s own software, could be attached to a USB port on any networked device that supports USB. The output from the devices are sent real time in raw (compressed and encrypted) form to a server side application, probably written in C++. The installation of the new device involves:

  1. acquiring the biofeedback device,
  2. connecting it to the network device,
    identifying the muscle groups, electrode locations, or any other biofeedback characteristics,

  3. initiating the translational learning, and
  4. interacting in regular teaching sessions within an individual account.

The first signal from the biofeedback device to the server is it’s identification. An installation file is selected and executed on the basis of this identification. The installation file is run on the server side to set up the new device and initiate the translation learning. Translation learning begins as the translation software (Referred to as “Empath”), requests that the user perform certain tasks, concurrently storing the streaming output of the biofeedback device. A new database table is generated for each device installed within your account to your Empath. Correlations are evaluated between biofeedback streams and the tasks being performed in order to identify the appropriate computer response to realtime biofeedback streams.

Each user teaches the application to respond to biofeedback by providing the computer with adequate samples of data. When there is any transalation that does not meet an acceptable standard of certainty, the user is prompted for additional samples that specify the correct translation; this acts to teach the Empath. The teaching system can be disabled, and the certainty standards can be edited.

Device manufacturer would provide a biofeedback hardware device that would stream realtime to a USB plug, and a very small definition file (probably an XML file consisting of identification, and translation variables… possibly specifying the tasks to be requested in initial teaching sessions, as well as other fields that can grow into a public standard interface protocol). From the user account, a list of supported devices could be made available to display the definition files available.

This method would provide an interface between the human and the computer in which the computer and the human communicate through any type of USB biofeedback device. These devices would connect by UBS cable to a network device which is in turn communicating with a server (Probably by thin client streaming software that takes USB input and sets up VPN, compression, and encryption).

As many users teach their Empath to translate their biofeedback, aggregate information will be extracted for increasing the rate of learning for each user. Correlations across very large populations will help to initiate the teaching process for new individuals; this way the Empath can use the rest of the population as a starting place from which to earn the new individually optimized translation.

Implications for computing: computers will be learn to understand your gestures if you can stream your gestures into the USB port. Server side “ASP” processing allows for very thin client applications and extensible device support. Interface standard publication enables mass market public and commercial development of biofeedback devices with USB output.

Implications for humans: We turn the corner such that computers learn to understand what humans mean, rather than humans being forced to learn new (and highly limited) communications skills, like typing.

Samurai Technocrats

Samurai Technocrats are committed to improving humanity through championing technological tools and systems. There was a premature rise and fall of this class in the internet boom that rung in the 21st century, as many individuals — and eventually groups — began to work and build businesses that were designed to create utility and not just capital.

The conditions that create samurai technocrats are financial security, embracing of innovation, freedom of communication, and broad generosity.

In the 21st century, anonymity will become more optional, and so samurai technocrats will emerge from obscurity.

The Changing Face of Evolution

Genetic codes in our cells provide the system upon which information is stored and algorithms are performed to determine our perceptions. Similarly, software codes provide the system upon which information is stored and algorithms are performed, effectively doing the same thing. Major industries will focus on the processes of evolving these systems (and the interface that enables communications between them). It is purely our life, and perception of it, that defines our demands, and so these two areas of business will form the dominant industries of the next century.

Computer interfaces will become natural extensions of our senses, integrated with device controls that allow us to interact with our environment and each other using and broadcasting information. This will increase the effectiveness, efficiency, and diversity of communication as well as giving us control over network devices, systems, and resources.

The evolution of human evolution

Advancements in technology and medical sciences have changed the basis on which evolutionary dominance is measured. It used to be that more physical and social characteristics were dominant when labor was more physical and relationship communities were more stable. Abstract mental fitness (Especially in areas of mathematics, process dynamics, technology adoption, and forecasting) has become a much more important factor in society. At the same time, other factors that are less well considered are having an important impact on human propagation. For example, free-time and moral comfort lead to increased average birth rates.

War has discriminatly killed and ended the genetic branch of those who fit the military standards of physical and mental fitness. The result is that the desirable characteristics that the military has identified as valuable in the event of conflict are relatively diminished in the world population. Characteristics such as good vision, strong muscles, dexterity, endurance, focus, ability to learn languages, spatial intuition, coordination, and communication skills are less common than they naturally would be in people. That’s not to say that the military or society had any choice when recruiting our finest to protect our way of life, but it should be in our minds when we make decisions about how we fight. Is it worth harming the evolutionary process of humanity when we could, albeit for additional financial cost, fight our battles with a far higher degree of safety for the innocent? Human evolution has been reversed by this process, and the genetic pool that perpetuates humanity has been damaged by the wars we could not keep ourselves from fighting.

Contract and Legal Reference Engine

An instant and well documented history of legal rulings – based on fact sets, and legal documents for typical related work – could be produced through information management of historical legal documents. The system would format contracts of a firm with fields that identify important entities and information in each contract (For example, the company later referred to as “COMPANY” would have a corresponding database table field). Then the interface would allow a lawyer – or anyone – to enter information for any fields they thought were relevant, and the system would identify the contracts and cases that are most similar, providing appropriate pre-populated contracts and historical rulings when available. This system would vastly improve efficiencies in the legal industry. In addition, it could provide a tool for judges to research other decisions, and ask for public opinion with a forum for discussion threads. Within a law firm, laywers could enter case or client information and select what kinds of results they would like to receive (Contracts, referrences, etc.)