Productivity and Deflation

What happens when productivity grows faster than production?

We produce more with less work and that means unemployment, right? Initially, the answer is yes, but looking at history we can see that the answer is more encouraging than that. Productivity growth eventually transitions into falling prices. And these days, it should happen even faster. Here’s why:

Competition and consumer choice, especially now that information flows so freely, has led to much more efficient markets in terms of pricing. Improving productivity is rarely unique to a particular company… in other words, if one company benefits from a new technology, then others follow, competition drives prices down, and consumers ultimately benefit.

Are falling prices always good?

Falling prices is called deflation, and deflation is an ugly beast; it exaggerates the disparity in the distribution of wealth and creates an artificial investment hurdle. Deflation increases the buying power of wealth. It makes money more powerful. Those who have money can buy more with it, and people in debt fall deeper in debt. This makes the “real” distribution of wealth even more concentrated. Similarly, deflation means that your cash grows in value; if your cash grows in value, then your investments will have to appear very strong before you will be willing to make them.

The solution to these problems is a low stable inflation rate. Low stable inflation helps to maintain investment by discouraging holding cash, slowly eroding stagnant concentrations of old wealth unless it is invested.

In order to achieve a low stable inflation rate, the deflationary pressure of productivity growth should be balanced by growth in the money supply and a low FED Funds rate. The faster productivity grows (and it appears to be accelerating over the decades), the more aggressive the Federal Reserve may have to be in order to avoid deflation.

Howard Rheingold: Smart Mobs

The big battle coming over the future of smart mobs concerns media cartels and government agencies are seeking to reimpose the regime of the broadcast era in which the customers of technology will be deprived of the power to create and left only with the power to consume. That power struggle is what the battles over file-sharing, copy protection, regulation of the radio spectrum are about. Are the populations of tomorrow going to be users, like the PC owners and website creators who turned technology to widespread innovation? Or will they be consumers, constrained from innovation and locked into the technology and business models of the most powerful entrenched interests?

Read HOWARD RHEINGOLD: SMART MOBS, a great article on EDGE.

Home Entertainment by Microsoft

Microsoft has announced Windows XP Media Center Edition, a version of the Windows operating system that turns a PC into a media center. The new product, formerly code-named Freestyle, is targeted at digital media enthusiasts, college dorm rooms and teen bedrooms. The interface will feature a Start button which brings up a screen to replace the standard Windows graphics with a simple design that provides quick access to various entertainment media and functions (see screenshot). It will not be available as a separate operating system, but will be packaged together with PCs that are specially designed to support its media features. These systems, planned for availability from HP, NEC, and Samsung will be priced in the $1,000 to $2,000 range, and will have extensive digital music, video, TV and DVD video playback capability, along with their own remote control. There are stories about the new system on MSNBC and BBC News.

GPS, as Political Issue

This article in Wired focuses on some interesting military strategic issues around Galileo, the new European satellite navigation system that is supposed to provide consumers around the world with navigation services that supplement and improve on the accuracy of the existing Global Positioning System (GPS) beginning in 2008. The goal for Galileo is to make Europe independent of non-European space infrastructure for strategic and commercial applications associated with space systems. This drive for autonomy is rooted in the idea that space is an essential part of a nation’s infrastructure in the 21st century, just as railways were in the 19th century and roads and power grids were in the 20th. The problem is that Galileo has been assigned two small frequency bands, E1 and E2, which the US military wants the ability to jam if necessary. But because these bands bracket the US GPS, jamming signals in them might risk obstructing a new US military GPS signal called M-code, which will be broadcast in two parts at the edges of the existing GPS band. Some are worried that putting encrypted signals onto the E1 and E2 bands, where it can hide in the M-code’s skirts, may make them unjammable, neutralizing a key tactical advantage for the US military.

Truly Anonymous Surfing?

This article in Wired talks about a new method for masking online identities to provide ultra-anonymous Internet access. It was developed by Hacktivismo, an offshoot of the hacker collective Cult of the Dead Cow (cDc), and is called “Six/Four”, named after the June 4, 1989 massacre in Beijing’s Tiananmen Square. Six/Four combines peer-to-peer technologies with Virtual Private Networking (VPN) and “open proxy” connections, which allow one computer to establish direct, secure communications with another over the Internet. Traditional VPNs take the information along a single path from Point A to Point B. Six/Four’s route is more circuitous, sending its tunnel through a series of computers on its peer-to-peer network before heading to the public Internet. Data goes from Point A to Point K to Point Z to Point G, only eventually winding up at Point B. Each link in the chain only knows the link immediately before, not the final destination. Since every server along the way requires separate search warrant in order to view that computer’s logs (if they even still exist) to get your IP address, the approach adds layer after layer of anonymity between client and server. One developer says “It’s like a highway that’s redesigned for every Brinks truck that rides on it.”